How do you take the Cell Broadband Engine™ (Cell/B.E.) processor from an off-the-shelf Sony® PLAYSTATION® 3 (PS3) and use it to construct a piece of Linux®-based laboratory equipment (in essence, taking the Cell/B.E. from fab to hab to lab)? In this series, Lewin Edwards shows you how to go from game console to simple audio-bandwidth spectrum analyzer and function generator. First up, uncover the design intent of the project and then make a close inspection of the details of the user interface implementation as you start a journey to generate and analyze signals on the Cell/B.E. processor.
IBM developerWorks brings us yet another great HOW-TO type article. This one illustrates how to take the incredibly powerful PS3 and put it to good
use. Check it out @ IBM developerWorks